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Secret Chronicles of the Scripting API documentation

Class Powerup

Parent: MovingSprite

Powerups are goodies (well, or badies) that affect Alex’s state somehow. This class is the baseclass for all powerups.

Events

Activate

This event is triggered when the powerup is applied to the player. Do not apply other powerups to the player inside the event handler for this, this will cause undefined behaviour.

Instance Methods

activate!

activate!()

Apply the powerup to the player. This method is not really useful on itself, it is overridden in the subclasses to do something meaningful. Currently, it just issues the Activate event.