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Secret Chronicles of the Scripting API documentation

Class Larry

Parent: Enemy

If you just heard some loud "BOOOM!", then you have met Larry. On exploding, it destroys all enemies (and injures Alex) nearby. Really dangerous is a situation with multiple larries, which can result in a giant chain explosion.

Events

Downgrade

This event gets triggered each time the Larry takes a hit. It receives two arguments: how many hits it already received, and how many it may receive at maximum before it dies (the latter is always 2). If an already fused larry dies from reaching the end of fuse, no Downgrade event is issued.

Class Methods

new

new() → a_larry

Creates a new larry.