GG
Classes | Namespaces | Enumerations | Functions
Base.h File Reference
#include <GG/Export.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include <GG/glext.h>
#include <boost/cstdint.hpp>
#include <boost/signal.hpp>
#include <GG/Enum.h>
#include <GG/Clr.h>
#include <GG/PtRect.h>
#include <GG/SignalsAndSlots.h>

Go to the source code of this file.

Classes

class  GG::Flags< FlagType >
 

Namespaces

namespace  GG
 

Enumerations

enum  GG::WndRegion
 
enum  GG::Orientation {
  GG::VERTICAL,
  GG::HORIZONTAL
}
 
enum  GG::StateButtonStyle {
  GG::SBSTYLE_3D_XBOX,
  GG::SBSTYLE_3D_CHECKBOX,
  GG::SBSTYLE_3D_RADIO,
  GG::SBSTYLE_3D_BUTTON,
  GG::SBSTYLE_3D_ROUND_BUTTON,
  GG::SBSTYLE_3D_TOP_ATTACHED_TAB,
  GG::SBSTYLE_3D_TOP_DETACHED_TAB
}
 
enum  GG::SliderLineStyle
 
enum  GG::TabBarStyle {
  GG::TAB_BAR_ATTACHED,
  GG::TAB_BAR_DETACHED
}
 
enum  GG::Key
 

Functions

void GG::KeypadKeyToPrintable (Key &key, Flags< ModKey > mod_keys)
 

Detailed Description

Contains enums, utility classes, and free functions used throughout GG.

Definition in file Base.h.