 GG::AdamDialogResult | |
 GG::AdamModalDialog | |
 GG::Wnd::BrowseInfoMode | The data necessary to represent a browse info mode |
 GG::RadioButtonGroup::ButtonSlot | Encapsulates all data pertaining ot a single button in a RadioButtonGroup |
 GG::Font::LineData::CharData | Contains the extent, the index into the original string, and the text formatting tags that should be applied before rendering of a visible glyph |
 GG::Clr | A simple 32-bit structure that can act as a packed 32-bit unsigned integer representation of a RGBA color, a vector of the four unsigned bytes that compose an RGBA color, or the individual unsigned bytes "a", "r", "g", and "b" |
 GG::CPSize | The code point size and index value type |
 GG::Cursor | Cursor is the base class for GUI-renderable cursors |
  GG::TextureCursor | TextureCursor is a very simple subclass of Cursor |
 GG::ListBox::DefaultRowCmp< RowType > | Sorts two Rows of a ListBox using operator<() on the Row::SortKeyType provided by the rows' SortKey() methods |
 GG::EnumMapBase | A base type for all templated EnumMap types |
  GG::EnumMap< E > | A mapping between the values of an enum and the string representations of the enum's values |
 GG::EventPumpBase | The base type for all EventPump types |
  GG::EventPump | Encapsulates the GG event-pumping mechanism |
   GG::ModalEventPump | An EventPump that terminates when the bool reference done supplied to the constructor is true |
 GG::EventPumpState | Encapsulates the state of GG event pumping |
 GG::ExceptionBase | The base class for all GG exceptions |
 GG::Flags< FlagType > | A set of flags of the same type |
 GG::Flags< Alignment > | |
 GG::Flags< GraphicStyle > | |
 GG::Flags< ListBoxStyle > | |
 GG::Flags< ModKey > | |
 GG::Flags< MultiEditStyle > | |
 GG::Flags< TextFormat > | |
 GG::Flags< WndFlag > | |
 GG::FlagSpec< FlagType > | A singleton that encapsulates the set of known flags of type FlagType |
 GG::Font | A bitmapped font rendering class |
 GG::FontManager | A singleton that loads and stores fonts for use by GG |
 GG::GUI | An abstract base for an GUI framework class to drive the GG GUI |
  GG::OgreGUI | This is an abstract singleton class that represents the GUI framework of an Ogre OpenGL application |
  GG::SDLGUI | This is an abstract singleton class that represents the GUI framework of an SDL OpenGL application |
 GG::HSVClr | Contains the necessary data to represent a color in HSV space, with an alpha value thrown in to make conversions to and from GG::Clr possible |
 GG::is_flag_type< T > | Metafunction predicate that evaluates as true iff T is a GG flag type, declared by using GG_FLAG_TYPE |
 GG::Font::LineData | Holds the essential data on each line that a string occupies when rendered with given format flags |
 GG::MenuItem | Serves as a single menu entry in a GG::MenuBar or GG::PopupMenu |
 GG::ModalDialogResult | |
 GG::OgreGUIInputPlugin | The base class for Ogre plugins that provides input functionality to OgreGUI |
  OISInput | An Ogre plugin that provides input functionality to OgreGUI using OIS |
 GG::PluginInterface | The interface to custom-control plugins |
 GG::PluginManager | A singleton that loads and stores textures for use by GG |
 GG::Pt | A GG screen coordinate class |
 GG::Rect | A GG rectangle class |
 GG::Font::RenderState | Holds the state of tags during rendering of text |
 GG::ListBox::RowPtrIteratorLess< Cont > | Sorts iterators to ListBox::Row*s from a container of ListBox::Row*s |
 GG::StrSize | The string size and index value type |
 GG::StyleFactory | Creates new dialogs and Controls |
 GG::Font::Substring | A range of iterators into a std::string that defines a substring found in a string being rendered by Font |
 GG::SubTexture | This class is a convenient way to store the info needed to use a portion of an OpenGL texture |
 GG::Font::TextElement | Used to encapsulate a token-like piece of text to be rendered using GG::Font |
  GG::Font::FormattingTag | The type of TextElement that represents a text formatting tag |
 GG::Texture | This class encapsulates an OpenGL texture object |
 GG::TextureManager | A singleton that loads and stores textures for use by GG |
 GG::Timer | Timer provides a means for one or more Wnds to receive periodic notifications of the passage of time |
 GG::UnicodeCharset | Represents the name and character range of a set of Unicode characters |
 GG::Wnd | This is the basic GG window class |
  GG::BrowseInfoWnd | The abstract base class for all browse-info display windows |
   GG::TextBoxBrowseInfoWnd | A subclass of BrowseInfoWnd that displays text in a box, optionally with a border |
  GG::ColorDlg | A dialog box used to get a color selection from the user |
  GG::Control | An abstract base class for all control classes |
   GG::ColorDlg::ColorDisplay | A simple control that only displays a rectangle filled with the given color |
   GG::DropDownList | Displays a single choice, and allows the user to select items from a drop-down list |
   GG::DynamicGraphic | A control that replays images in sequence, forwards or backwards, animated or one frame at a time |
   GG::HueSaturationPicker | A control specifically designed for ColorDlg that allows the user to select a point in the Hue-Saturation subspace of the HSV color space |
   GG::ListBox | A flexible control that can contain rows and columns of other controls, even other ListBoxes |
   GG::ListBox::Row | A single item in a listbox |
   GG::MenuBar | A menu bar control providing "browse" updates to user navigation of the menu |
   GG::RadioButtonGroup | This is a class that encapsulates multiple GG::StateButtons into a single radio-button control |
   GG::Scroll | This is a basic scrollbar control |
   GG::Slider< T > | A slider control |
   GG::Spin< T > | A spin box control |
   GG::StaticGraphic | A simple, non-interactive window that displays a GG::SubTexture |
   GG::TabBar | Contains a sequence of buttons (hereafter "tabs") that act together in a RadioButtonGroup |
   GG::TextControl | Displays a piece of text |
    GG::Button | This is a basic button control |
     GG::ColorDlg::ColorButton | The button used to select the custom colors in ColorDlg |
    GG::Edit | This is a single-line edit box control |
     GG::MultiEdit | This is a multi-line text input and display control |
    GG::StateButton | This is a basic state button control |
   GG::ValuePicker | A control specifically designed for ColorDlg that allows the user to select a point in the Value subspace of the HSV color space |
   GG::Slider< int > | |
  GG::FileDlg | The default file open/save dialog box |
  GG::GroupBox | This is a noninteractive box with an optional label |
  GG::Layout | An invisible Wnd subclass that arranges its child Wnds |
  GG::OverlayWnd | Contains several Wnds, and only displays the Wnd currently specified |
  GG::PopupMenu | A modal pop-up menu |
  GG::TabWnd | Contains several Wnds and a TabBar, and only displays the Wnd currently selected in the TabBar |
  GG::ThreeButtonDlg | A general pop-up message or user input box with one, two, or three buttons |
 GG::WndEvent | Encapsulates a Wnd event that is passed from the singleton GUI to a Wnd |
 GG::X | The x-coordinate value type |
 GG::Y | The y-coordinate value type |
 GG::ZList | A Z-ordering (depth-ordering) of the windows in the GUI |