GG
StaticGraphic.h
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1 // -*- C++ -*-
2 /* GG is a GUI for SDL and OpenGL.
3  Copyright (C) 2003-2008 T. Zachary Laine
4 
5  This library is free software; you can redistribute it and/or
6  modify it under the terms of the GNU Lesser General Public License
7  as published by the Free Software Foundation; either version 2.1
8  of the License, or (at your option) any later version.
9 
10  This library is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY; without even the implied warranty of
12  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13  Lesser General Public License for more details.
14 
15  You should have received a copy of the GNU Lesser General Public
16  License along with this library; if not, write to the Free
17  Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
18  02111-1307 USA
19 
20  If you do not wish to comply with the terms of the LGPL please
21  contact the author as other terms are available for a fee.
22 
23  Zach Laine
24  whatwasthataddress@gmail.com */
25 
29 #ifndef _GG_StaticGraphic_h_
30 #define _GG_StaticGraphic_h_
31 
32 #include <GG/Control.h>
33 #include <GG/Texture.h>
34 
35 
36 namespace GG {
37 
39 GG_FLAG_TYPE(GraphicStyle);
40 extern GG_API const GraphicStyle GRAPHIC_NONE;
41 extern GG_API const GraphicStyle GRAPHIC_VCENTER;
42 extern GG_API const GraphicStyle GRAPHIC_TOP;
43 extern GG_API const GraphicStyle GRAPHIC_BOTTOM;
44 extern GG_API const GraphicStyle GRAPHIC_CENTER;
45 extern GG_API const GraphicStyle GRAPHIC_LEFT;
46 extern GG_API const GraphicStyle GRAPHIC_RIGHT;
47 extern GG_API const GraphicStyle GRAPHIC_FITGRAPHIC;
48 extern GG_API const GraphicStyle GRAPHIC_SHRINKFIT;
49 extern GG_API const GraphicStyle GRAPHIC_PROPSCALE;
50 
51 
57 class GG_API StaticGraphic : public Control
58 {
59 public:
61  StaticGraphic(X x, Y y, X w, Y h, const boost::shared_ptr<Texture>& texture, Flags<GraphicStyle> style = GRAPHIC_NONE, Flags<WndFlag> flags = Flags<WndFlag>());
62  StaticGraphic(X x, Y y, X w, Y h, const SubTexture& subtexture, Flags<GraphicStyle> style = GRAPHIC_NONE, Flags<WndFlag> flags = Flags<WndFlag>());
63 
64 
66 
67  Flags<GraphicStyle> Style() const;
68 
72  Rect RenderedArea() const;
74 
76  virtual void Render();
77 
80  void SetStyle(Flags<GraphicStyle> style);
82 
83 protected:
85  StaticGraphic();
86 
87 
88 private:
89  void Init(const SubTexture& subtexture);
90  void ValidateStyle();
91 
92  SubTexture m_graphic;
93  Flags<GraphicStyle> m_style;
94 };
95 
96 } // namespace GG
97 
98 #endif