GG
Public Attributes
GG::HueSaturationPicker Class Reference

#include <ColorDlg.h>

Inheritance diagram for GG::HueSaturationPicker:
GG::Control GG::Wnd

List of all members.

Public Attributes

ChangedSignalType ChangedSignal

Signal Types

typedef boost::signal< void(double,
double)> 
ChangedSignalType

Structors

 HueSaturationPicker (X x, Y y, X w, Y h)
 HueSaturationPicker ()

Mutators

virtual void Render ()
virtual void LButtonDown (const Pt &pt, Flags< ModKey > mod_keys)
virtual void LDrag (const Pt &pt, const Pt &move, Flags< ModKey > mod_keys)
void SetHueSaturation (double hue, double saturation)

Additional Inherited Members

- Public Member Functions inherited from GG::Control
virtual void DropsAcceptable (DropsAcceptableIter first, DropsAcceptableIter last, const Pt &pt) const
Clr Color () const
bool Disabled () const
virtual void AcceptDrops (const std::vector< Wnd * > &wnds, const Pt &pt)
virtual void SetColor (Clr c)
virtual void Disable (bool b=true)
- Protected Member Functions inherited from GG::Control
virtual void MouseWheel (const Pt &pt, int move, Flags< ModKey > mod_keys)
virtual void KeyPress (Key key, boost::uint32_t key_code_point, Flags< ModKey > mod_keys)
virtual void KeyRelease (Key key, boost::uint32_t key_code_point, Flags< ModKey > mod_keys)
 Control ()
 Control (X x, Y y, X w, Y h, Flags< WndFlag > flags=INTERACTIVE)
- Protected Member Functions inherited from GG::Wnd
 Wnd ()
 Wnd (X x, Y y, X w, Y h, Flags< WndFlag > flags=INTERACTIVE|DRAGABLE)
DragDropRenderingState GetDragDropRenderingState () const
virtual void LButtonUp (const Pt &pt, Flags< ModKey > mod_keys)
virtual void LClick (const Pt &pt, Flags< ModKey > mod_keys)
virtual void LDoubleClick (const Pt &pt, Flags< ModKey > mod_keys)
virtual void MButtonDown (const Pt &pt, Flags< ModKey > mod_keys)
virtual void MDrag (const Pt &pt, const Pt &move, Flags< ModKey > mod_keys)
virtual void MButtonUp (const Pt &pt, Flags< ModKey > mod_keys)
virtual void MClick (const Pt &pt, Flags< ModKey > mod_keys)
virtual void MDoubleClick (const Pt &pt, Flags< ModKey > mod_keys)
virtual void RButtonDown (const Pt &pt, Flags< ModKey > mod_keys)
virtual void RDrag (const Pt &pt, const Pt &move, Flags< ModKey > mod_keys)
virtual void RButtonUp (const Pt &pt, Flags< ModKey > mod_keys)
virtual void RClick (const Pt &pt, Flags< ModKey > mod_keys)
virtual void RDoubleClick (const Pt &pt, Flags< ModKey > mod_keys)
virtual void MouseEnter (const Pt &pt, Flags< ModKey > mod_keys)
virtual void MouseHere (const Pt &pt, Flags< ModKey > mod_keys)
virtual void MouseLeave ()
virtual void DragDropEnter (const Pt &pt, const std::map< Wnd *, Pt > &drag_drop_wnds, Flags< ModKey > mod_keys)
virtual void DragDropHere (const Pt &pt, const std::map< Wnd *, Pt > &drag_drop_wnds, Flags< ModKey > mod_keys)
virtual void DragDropLeave ()
virtual void GainingFocus ()
virtual void LosingFocus ()
virtual void TimerFiring (unsigned int ticks, Timer *timer)
virtual bool EventFilter (Wnd *w, const WndEvent &event)
void HandleEvent (const WndEvent &event)
void ForwardEventToParent ()
void BeginClipping ()
void EndClipping ()
void BeginNonclientClipping ()
void EndNonclientClipping ()
- Protected Attributes inherited from GG::Control
Clr m_color
bool m_disabled
- Protected Attributes inherited from GG::Wnd
bool m_done

Detailed Description

A control specifically designed for ColorDlg that allows the user to select a point in the Hue-Saturation subspace of the HSV color space.

Definition at line 58 of file ColorDlg.h.


Member Function Documentation

virtual void GG::HueSaturationPicker::Render ( )
virtual

Draws this Wnd. Note that Wnds being dragged for a drag-and-drop operation are rendered twice – once in-place as normal, once in the location of the drag operation, attached to the cursor. Such Wnds may wish to render themselves differently in those two cases. To determine which render is being performed, they can call GUI::GetGUI()->RenderingDragDropWnds().

Implements GG::Control.

virtual void GG::HueSaturationPicker::LButtonDown ( const Pt pt,
Flags< ModKey >  mod_keys 
)
virtual

Respond to left button down msg. A window receives this whenever any input device button changes from up to down while over the window.

Note:
If this Wnd was created with the REPEAT_BUTTON_DOWN flag, this method may be called multiple times during a single button press-release cycle.
See also:
GG::GUI

Reimplemented from GG::Wnd.

virtual void GG::HueSaturationPicker::LDrag ( const Pt pt,
const Pt move,
Flags< ModKey >  mod_keys 
)
virtual

Respond to left button drag msg (even if this Wnd is not dragable). Drag messages are only sent to the window over which the button was pressed at the beginning of the drag. A window receives this whenever any input device button is down and the cursor is moving while over the window. The window will also receive drag messages when the mouse is being dragged outside the window's area.

Reimplemented from GG::Wnd.


The documentation for this class was generated from the following file: