GG
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#include <ColorDlg.h>
Structors | |
ColorDisplay (Clr color) | |
ColorDisplay () |
Accessors | |
virtual void | Render () |
Additional Inherited Members | |
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virtual void | DropsAcceptable (DropsAcceptableIter first, DropsAcceptableIter last, const Pt &pt) const |
Clr | Color () const |
bool | Disabled () const |
virtual void | AcceptDrops (const std::vector< Wnd * > &wnds, const Pt &pt) |
virtual void | SetColor (Clr c) |
virtual void | Disable (bool b=true) |
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virtual void | MouseWheel (const Pt &pt, int move, Flags< ModKey > mod_keys) |
virtual void | KeyPress (Key key, boost::uint32_t key_code_point, Flags< ModKey > mod_keys) |
virtual void | KeyRelease (Key key, boost::uint32_t key_code_point, Flags< ModKey > mod_keys) |
Control () | |
Control (X x, Y y, X w, Y h, Flags< WndFlag > flags=INTERACTIVE) | |
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Wnd () | |
Wnd (X x, Y y, X w, Y h, Flags< WndFlag > flags=INTERACTIVE|DRAGABLE) | |
DragDropRenderingState | GetDragDropRenderingState () const |
virtual void | LButtonDown (const Pt &pt, Flags< ModKey > mod_keys) |
virtual void | LDrag (const Pt &pt, const Pt &move, Flags< ModKey > mod_keys) |
virtual void | LButtonUp (const Pt &pt, Flags< ModKey > mod_keys) |
virtual void | LClick (const Pt &pt, Flags< ModKey > mod_keys) |
virtual void | LDoubleClick (const Pt &pt, Flags< ModKey > mod_keys) |
virtual void | MButtonDown (const Pt &pt, Flags< ModKey > mod_keys) |
virtual void | MDrag (const Pt &pt, const Pt &move, Flags< ModKey > mod_keys) |
virtual void | MButtonUp (const Pt &pt, Flags< ModKey > mod_keys) |
virtual void | MClick (const Pt &pt, Flags< ModKey > mod_keys) |
virtual void | MDoubleClick (const Pt &pt, Flags< ModKey > mod_keys) |
virtual void | RButtonDown (const Pt &pt, Flags< ModKey > mod_keys) |
virtual void | RDrag (const Pt &pt, const Pt &move, Flags< ModKey > mod_keys) |
virtual void | RButtonUp (const Pt &pt, Flags< ModKey > mod_keys) |
virtual void | RClick (const Pt &pt, Flags< ModKey > mod_keys) |
virtual void | RDoubleClick (const Pt &pt, Flags< ModKey > mod_keys) |
virtual void | MouseEnter (const Pt &pt, Flags< ModKey > mod_keys) |
virtual void | MouseHere (const Pt &pt, Flags< ModKey > mod_keys) |
virtual void | MouseLeave () |
virtual void | DragDropEnter (const Pt &pt, const std::map< Wnd *, Pt > &drag_drop_wnds, Flags< ModKey > mod_keys) |
virtual void | DragDropHere (const Pt &pt, const std::map< Wnd *, Pt > &drag_drop_wnds, Flags< ModKey > mod_keys) |
virtual void | DragDropLeave () |
virtual void | GainingFocus () |
virtual void | LosingFocus () |
virtual void | TimerFiring (unsigned int ticks, Timer *timer) |
virtual bool | EventFilter (Wnd *w, const WndEvent &event) |
void | HandleEvent (const WndEvent &event) |
void | ForwardEventToParent () |
void | BeginClipping () |
void | EndClipping () |
void | BeginNonclientClipping () |
void | EndNonclientClipping () |
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Clr | m_color |
bool | m_disabled |
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bool | m_done |
A simple control that only displays a rectangle filled with the given color.
The color is shown in full alpha in the upper-left portion of the rectangle, and the color is shown in its given alpha in the lower-left of the rectangle.
Definition at line 185 of file ColorDlg.h.
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virtual |
Draws this Wnd. Note that Wnds being dragged for a drag-and-drop operation are rendered twice – once in-place as normal, once in the location of the drag operation, attached to the cursor. Such Wnds may wish to render themselves differently in those two cases. To determine which render is being performed, they can call GUI::GetGUI()->RenderingDragDropWnds().
Implements GG::Control.