GG
EveGlue.h
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1 // -*- C++ -*-
2 /* GG is a GUI for SDL and OpenGL.
3  Copyright (C) 2003-2008 T. Zachary Laine
4 
5  This library is free software; you can redistribute it and/or
6  modify it under the terms of the GNU Lesser General Public License
7  as published by the Free Software Foundation; either version 2.1
8  of the License, or (at your option) any later version.
9 
10  This library is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY; without even the implied warranty of
12  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13  Lesser General Public License for more details.
14 
15  You should have received a copy of the GNU Lesser General Public
16  License along with this library; if not, write to the Free
17  Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
18  02111-1307 USA
19 
20  If you do not wish to comply with the terms of the LGPL please
21  contact the author as other terms are available for a fee.
22 
23  Zach Laine
24  whatwasthataddress@gmail.com */
25 
31 #ifndef _EveGlue_h_
32 #define _EveGlue_h_
33 
34 #include <GG/adobe/dictionary.hpp>
35 
36 #include <boost/function.hpp>
37 
38 
39 namespace GG {
40 
41 class Wnd;
42 
45 {
50  adobe::dictionary_t m_result;
51 
54  adobe::name_t m_terminating_action;
55 };
56 
61 typedef boost::function <bool (adobe::name_t, const adobe::any_regular_t&)> ButtonHandler;
62 
65 ModalDialogResult ExecuteModalDialog(std::istream& eve_definition,
66  std::istream& adam_definition,
67  ButtonHandler handler);
68 
71 Wnd* MakeDialog(std::istream& eve_definition,
72  std::istream& adam_definition,
73  ButtonHandler handler);
74 
75 }
76 
77 #endif